Game Music and Sound Design (Avid and Podcast)

Did you know that the game industry is swallowing music and sound design artists? Having you're own record label and selling cds out of car are not the only ways to a be major success in music. As game systems and PCs have become more powerful the demand for talented audio engineers and artists have went through the roof! When you think about it, video games would be pretty bad if there were no sound in them. The beautiful score in the Final Fantasy Series would not be the hit it is today without the talent of the audio team. Also, the so-called geek audio dubbed "podcasting" has shown great progress too! A podcast is a digital audio form that is syndicated via an RSS feed to places like itunes and websites with an RSS feed reader. Podcasting also has an opportunity for money making with subscriptions  and advertisements. As a Multimedia Designer I've seen that sound does not get included in the resume's of many Multimedia Artists. Notice the word "Multimedia"! Animations such as Family Guy or Boondocks sound great when viewed. Listen to the soundtrack and sound design on the game Devil May Cry 4 and hear for yourself.



 

For more info on music and sound design check out these links;

http://www.gamedev.com

http://podcastanswerman.com/

http://www.avid.com/

http://www.steinberg.net/

  

 

 

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Comment by Watoza on October 24, 2011 at 2:24pm

I do appreciate the work that went into two of my favorite wall-to-wall soundtracks of all time:

Street Fight III: Third Strike

Street Fighter EX +a

I wish there was more attention paid to music quality and especially variance of soundtrack, as I can put some games on mute as soon as I turn them on.

Comment by H. Wolfgang Porter on October 19, 2011 at 10:52pm

Sound Design is an awesome and challenging field. To be able to work at the professional level, one definitely needs training.

 

Comment by Griot Geist on October 19, 2011 at 5:20pm

Street Fighter III 3rd Strike used Lockdown Entertainment, to create a sound track of mostly Drum n Bass style music.  The Tekken series uses a team of Big Beat DJs in Japan.  Oftentimes games use very experienced composers to develop their scores.  A great musical score will set an incredible mood for a game, but if the core gameplay is not great, it won't save the game. 

 

Sound Designers are in higher demand than before, but perhaps you should list some resources for those interested who don't know how to market themselves to companies or projects that would require their talents. 

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