Character Artist at a AAA gaming studio(Zenimax/Microsoft). I'm self-taught,and I employ traditional and digital media to create the imagery for my own stories. I work with a host of programs that include: Maya, 3dsMax, Zbrush, Photoshop, Substance Painter, MArmoset, 3D Coat, and AfterEffects.
Character Artist at Zenimax
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From Baltimore, MD.